Really is not that the matches have become worse

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Really is not that the matches have become worse, it is the player mindset which have changed. Coupled with WOW TBC Gold a ton of tools for knowledge and learning. Individuals trying to take shortcuts instead of learning, causing them to feel as though it is a grind when they can not simply jump into the rewards. People today consume content a lot faster and use a ton of crutches to do it. They bypass the majority of the exploring and trial and error components, which is what they remember most fondly from the old games, in favor of optimization and min/max from the return. A whole lot of optimization is not even about doing things , but eliminating things together. Which also leads to people whining that they"feel forced" doing things because they're so utilized to having the ability to bypass it.

I 100% believe that this was the case in Hearthstone. I haven't played in a long time but back when they started incorporating cards there would be some new broken strategy everyone had to play Blizzard sat about for weeks stating everything was fine prior to waiting to release a few half-assed counter in another expansion. When it failed they eventually delivered a balance patch to repair the initial matter. I am sure people stuck around just to see whether the new cards would change anything the player numbers were fostered.

Agree. I do think there's an element of the devs fooling themselves into thinking their"systems" and articles are kind of fun. They certainly"overdesign", starting with the benefits and working backward from there rather than really thinking if the systems themselves are enjoyable.

However, in BFA, everyone knew Azerite armor was crap in beta and blizzard said dont worry we've got fixes in store. In Beta shamans were terrible and had several bugs and problems which weren't addressed. The initial tier comes around and rather than these fixing shamans they say the first patch Shamans will probably be fixed. So they made bug fixing shamans a content attribute in the first significant patch in an attempt to buy WOW TBC Classic Gold keep people subscribed or bring them back into the game.

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