New World Game Will Feature Player Housing

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In the upcoming New World game, player housing will be featured. At the beginning of last year, Amazon Games studio gave us a brief introduction to New World's view of housing in a blog post, but until now, the extent of the scalability of this part of the game is still a mystery.

As long as you reach a certain level and accumulate enough status in your respective settlements, you can buy all kinds of houses all over the world. In order to accumulate enough prestige, you need to help the locals, usually by killing beasts, completing town projects and Buy New World Items or crafting items. New World Gold alone will not work-you must get the right to settle in New World.

Houses vary in style and size, you can have more than one within a certain limit, but the common theme is that they will provide a series of useful functions, and you can fill them up-I don’t know about you, but I favorite things.

To learn more about these benefits and features, and why Amazon Games brought player housing to New World in the first place. Here are the answers from World Experience Director Mike Willette and Environmental Art Director Rosie Strzalkowski when interviewed.

What benefits can housing bring to players?

Mike Willette: Our goal is to provide players with personal space in Aeternum. They can be customized according to their inner desires in the many settlements in our world.

In addition to the attractive appearance of home ownership, it also provides several key gaming advantages. Recall [let] you can go home quickly without spending azoth-this has a cooldown, depending on the number of houses you own. You can get extra storage space through the house, so you can place up to three additional containers in each house. Finally, you can show the trophy, which provides various global game gains. You can place up to five trophies in each house you own, but you cannot add multiple [trophies] of the same type in the same house.

Can you share any examples of trophies and bonuses awarded by them?

MW: Some trophies can provide benefits for fighting, crafting, and collecting. For example, the wall-mounted axe provides logging rewards, while the horns of beasts provide additional damage to similar beasts. We plan to continue adding more content after the release.

What different types of houses will be offered at launch, and what makes each house unique?

MW: According to a set of standards, houses can have different values. We have four types of houses, and the more these features are found in the house, the higher the price.

These categories include: the number and size of rooms; whether the house has outdoor space, such as a yard, porch, or balcony; how close the house is to convenience facilities such as fast travel spots, taverns, handicraft stations, and markets; if the house is easily accessible; around the house Are there any beautiful things, such as rivers, waterfalls, ornamental forests, flowers or gardens.

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