Rocket League February 15 Rocket League Trading Prices Hotfix Patch Notes.

Changes and Updates.

Two-Factor Authentication (2FA).

Starting with v1.Ninety three, players that need to take part in participant-to-player buying and selling ought to have 2FA enabled on their Epic Games Account
The first alternate you execute after allowing 2FA may take longer than regular to technique (approximately 30 seconds). Subsequent trades need to method normallyRocket League Trade In disabled following Season 3 server problems
Rocket League Season three has begun but continuing problems method that Trade-In features are disabled.Sign up for our Royal Family snapchat .

Rocket League Trade In disabled following Season 3 server problems
Rocket League Season three has began however persevering with problems method that Trade-In capabilities are disabled.

Rocket League Trade In is disabled.
Rocket League Trade In is disabled (Image: PSYONIX).
Developers Psyonix has disabled Rocket League Trade In features following the begin of Season three.

There is no word on whilst Trading could be lower back or what has triggered today’s issues.

But the best news is that the present day troubles are connected to the modern-day server problems and should disappear when things go back to everyday.

The modern message from Psyonix reveals: “Matchmaking has been restored. However, Trade-In is presently disabled and items obtained via players might not be seen for up to 15 mins.

A in addition description from Psyonix adds: “Purchased items can best be traded at the platform they had been purchased on. You can simplest change with other players logged into the same platform as you. For instance, in case you construct a Blueprint with Credits on Xbox, you could Rocket League Item Prices most effective trade it on Xbox.