MMORPG Gaming Market Research Report
Global MMORPG Gaming Market Share, Trends Analysis Report, 2020-2027
The GMI Research projects that the MMORPG Gaming Market will witness a rise in demand over the forecast period. This is mainly due to the rising preference of online gaming among youngsters and the ongoing advancement in technology followed by the amplifying seepage of internet.
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Introduction of the MMORPG Gaming Market
A massively multiplayer online role-playing game (MMORPG) merges different aspects of a role-playing video game and multiple players. In role-playing games (RPGs), the player plays the role of a character and controls many actions of that character. MMORPGs are different from single-player online RPGs as the players are able to interact, and the game is usually hosted by the publisher.
Key Players of the Global MMORPG Gaming Market:
- Activision Publishing, Inc
- NCSOFT Corporation
- Amazon
- JAGEX
- CCP ehf
- NetEase, Inc.
- Electronic Arts Inc
- NEXON America Inc.,
- Bright Star Studios
- Daybreak Game Company LLC
MMORPG Gaming Market Dynamics (including market size, share, trends, forecast, growth, forecast, and industry analysis)
The accelerating penetration of the internet accompanied by the favourable strategic initiatives by leading market players are the crucial factors proliferating the growth of the global MMORPG gaming Market. The "International Telecommunication Union" stated that the internet penetration has expanded from approximately 17% in 2005 to over 53% in 2019, representing the drastic surge in the number of internet consumers. Also, in July 2019, Amazon Game Studios declared the launch of "The Lord of the Rings" game, coming to consoles. The company amalgamated with Layout Technologies and Middle-earth Enterprises to introduce this game, which has stimulated MMORPG gaming market share.
Furthermore, with the widespread outbreak of coronavirus pandemic and social distancing norms, the market presented an upward trend. This is because of the aggravating adoption of online role-playing games by the teenage population across the globe. As per Verizon, the gaming traffic during the peak hours escalated by 75% over the past months.
However, as per the MMORPG gaming market trends, the growing data security violations and cyber-attacks via MMORPG game servers may restrain the market share. For instance, ESET, a security firm in the Asia Pacific, published a report presenting the names of prominent gaming companies that were severely impacted by "build orchestration server" hijacking. The company briefed that almost all gaming companies of South Korea were affected by the cybersecurity problems.
Device Segment Drivers
Based on the device, mobile is contemplated to witness faster growth in the near future. This is attributed to the mounting number of smartphones. In accordance with the GSMA, the endorsement of the smartphone is anticipated to boost from 64% in 2019 to 81% in 2025. Moreover, Tablets may add to the market growth owing to their larger displays and better viewing experience.
Type Segment Drivers
Based on the type, online will hold a major share in the market due to the soaring demand for multiplayer games as they provide in-game communication and enhance the overall experience. Leading market players are developing games like Xbox Live by Microsoft Corporation and PlayStation Network by Sony Corporation has paved the way for market growth.
Regional Drivers
Based on the regional coverage, North America is forecasted to dominate the market over the coming years. The report published by Enterprise Software Association presented that nearly 60% of Americans play video games daily, and 56% play multiplayer games at least once a week. Furthermore, the major vendors are constantly investing to fuel the market growth. Amazon, in May 2020, builds up its extension into the MMORPG gaming industry with the introduction of "Crucible." Further, Google LLC initiated its in-house gaming studio in Montreal, Canada, to establish games for its Stadia streaming service. Apple developed the Arcade subscription services, and Facebook has supplemented its foothold in VR games with the acquisition of two notable studios in 2020.
Regional Drivers
Based on the regional coverage, North America is forecasted to dominate the market over the coming years. The report published by Enterprise Software Association presented that nearly 60% of Americans play video games daily, and 56% play multiplayer games at least once a week. Furthermore, the major vendors are constantly investing to fuel the market growth. Amazon, in May 2020, build up its extension into the MMORPG gaming industry with the introduction of “Crucible.” Further, Google LLC initiated its in-house gaming studio in Montreal, Canada, to establish games for its Stadia streaming service. Apple developed the Arcade subscription services, and Facebook has supplemented its foothold in VR games with the acquisition of two notable studios in 2020.
MMORPG Gaming Market Segmentation:
Segmentation by Device
- Console
- Mobile
- Computer
Segmentation by Type
- Online
- Offline
Segmentation by Region
- Asia Pacific
- China
- Japan
- India
- Rest of APAC
- North America
- United States of America
- Canada
- Europe
- United Kingdom
- Germany
- France
- Spain
- Rest of Europe
- RoW
- South Africa
- Brazil
- UAE
- Saudi Arabia
About GMI Research
GMI Research provided business insights and market research reports for small & medium enterprises and large organizations. The research team assists the clients in acknowledging the influence of market dynamics like size, share, drivers, growth opportunities, and other market aspects. Our team of analysts and industry experts conducts market intelligence studies to make sure all proper and fact-based research reaches various sectors such as FMCG, Technology, Energy, and Healthcare. The prime emphasis is keeping our clients updated about the leading opportunities and challenges across different industries. Our step-by-step guidance helps clients reach a managerial and actionable decision.
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